Bending Time is pleased to now offer design, development and consulting services in:
- System architecture design
- Interface design
- Software design
- Software development
- Performance tuning
in the following areas...
- System architecture design
- Interface design
- Software design
- Software development
- Performance tuning
in the following areas...
Training Simulators
- real-time radar simulators (airborne surveillance, Synthetic Aperture Radar (SAR), Ground Moving Target Indicator (GMTI) and Automatic Radar Plotting Aid (ARPA) marine)
- EO/IR sensor simulators (airborne and vehicle-mounted)
- real-time antenna simulation
- Identification, Friend or Foe (IFF) simulation
- VHF/UHF radio simulation
- performance optimization
- C++, C#, C, HLSL, Python development
- OpenGL and Unity game engine
- EO/IR sensor simulators (airborne and vehicle-mounted)
- real-time antenna simulation
- Identification, Friend or Foe (IFF) simulation
- VHF/UHF radio simulation
- performance optimization
- C++, C#, C, HLSL, Python development
- OpenGL and Unity game engine
Terrain Databases
- geospatial data acquisition, validation, processing and publishing of a plethora of map formats including DEM, HGT, TIF, JPG, PNG, Shapefile, KML/KMZ and many more
- 3D terrain data processing and visualization
- generation of Quantized Mesh from digital elevation data
- 3D Tile generation
- geospatial data pipelines using Python and GDAL
- geodetic and ECEF processing of geospatial data using compute shaders
- LiDAR data processing
- Google and AWS cloud hosting
- procedural 3D content generation from map data (streets, buildings, forests, vegetation, etc.)
- material management to model reflectivity/absorption performance (for radar, infrared and low-light simulation)
- from global to street-level scale
- 3D terrain data processing and visualization
- generation of Quantized Mesh from digital elevation data
- 3D Tile generation
- geospatial data pipelines using Python and GDAL
- geodetic and ECEF processing of geospatial data using compute shaders
- LiDAR data processing
- Google and AWS cloud hosting
- procedural 3D content generation from map data (streets, buildings, forests, vegetation, etc.)
- material management to model reflectivity/absorption performance (for radar, infrared and low-light simulation)
- from global to street-level scale
Military Systems
- maritime command and control systems
- multi-sensor fusion from radar, AIS, VTS, airborne platforms
- S57/S63 chart display and integration
- real-time control interfaces including MIL-STD-1553B
- military software engineering practice in accordance with DO-178C
- multi-sensor fusion from radar, AIS, VTS, airborne platforms
- S57/S63 chart display and integration
- real-time control interfaces including MIL-STD-1553B
- military software engineering practice in accordance with DO-178C
Experience
Services are provided by Sean Treleaven. Read a little more about Sean on the About page.
He has over 25 years of experience in the above domains and would be pleased to offer his experience and attention to detail to your project. Contact Sean at [email protected] to get started today.
He has over 25 years of experience in the above domains and would be pleased to offer his experience and attention to detail to your project. Contact Sean at [email protected] to get started today.
Rate
Rate to be negotiated on a per-project basis.